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Reverse Engineering Your Consumption Into Production: Gauging Quality

The reason to “reverse engineer your consumption into production” is to better gauge objective excellence before doing any project. You don’t have to pick the same subject or medium for your chosen discipline, but remember the standard as if you were picking the subject or medium for which you’ve consumed in the largest quantity in …

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Animation Art Business Consciousness Education Entertainment Entrepreneurship fiction games Gaming Health Inspirational Japan Lifestyle Media Motivation music Nutrition ping pong Production Social Media software Sports Story Strategy Table Tennis Technology

Production Hackers Digest Volume 2 PDF Released!

Download here the second in a series of Production Hackers Books, digesting a selection of posts from the blog in one handy dandy PDF book. This edition is 82 pages curated from the blog’s second and third months since going live.

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The Modern Game Dev Predicament #SimpleSolutions

With the great advancement in hardware power and graphical computation today the gaming industry has been facing an ever developing challenge, one that has only become more apparent within starting from the last 10 years or less. This problem is that with the greater power and computational standards available in today’s latest systems, gamers simultaneously …

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Daily Drawing Storyboard Excerpts 2 #Draft

This time I’m sharing another storyboard excerpt as found in the previous Daily Drawing Digitizing The Archives 3 posting. This time for the graphic novel I was working on in Japan based on the Mitsuru Jojima’s book, Ogi: The Life of Ichiro Ogimura. A finalized pencil drawing of Ogimura was also included in a previous post.

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